Weapon charms are apparently the worst form of microtransactions according to gamers.
While microtransactions in general are frowned upon by most gamers, the worst offenders are apparently weapon charms, mainly because they’re so small and pointless it almost begs the question of why they’re there in the first place.
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Suppose you load up any modern first-person shooter like Call Of Duty, Tom Clancy’s Rainbow Six Siege, or even Halo Infinite, you’ll be greeted with online stores full of customisation options for your characters.
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Whether it be new appearances for your character, weapon skins, special effects, or the aforementioned weapon charms, there are countless options to make your gameplay perspective unique. None of these are essential for gameplay, but it often plays on your mind that you don’t look as flashy as the competition, which is usually the incentive for dropping some cash on them.
While everyone has their own personal opinions on game companies monetising customisation, many agree that the worst example of corporate greed is the weapon charms.
Reddit user Petting_Zoo_Justice made a post saying as much, going on to say weapon charms are “an example of companies putting focus in the wrong places for the sake of money.”
After explaining why they’re a waste of time, typically because they’re so small you can hardly see them anyway, they rounded off their thoughts by saying “I'd much rather companies have developers put that time towards more fleshed out cosmetics/skins.”
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Other players agreed, with one saying “I hate when games include weapon charms. I don't want to be distracted by some stupid keychain flapping around right in the middle of my view.”
Another player added skins in general are a waste of time since the person buying them ‘doesn't even get to see it or enjoy it,” only other players.
Finally, one player agreed saying if anything, weapon charms are simply “uninteresting.”
On the bright side, cosmetics are annoying but you don’t need to buy them. You could go an entire game without even looking at the online store, so until developers start forcing us to buy useful stuff, they’re largely inoffensive
Topics: Xbox, PlayStation, PC