Who’s excited for the Resident Evil 4 remake? Last week, a bunch more gameplay footage was revealed, and if you weren’t already sold on the new-gen version of the 2005 classic, I’d be willing to bet you probably are now purely based on how good it looks.
If the souped-up graphics weren’t enough for you though, fear not. In an interview with IGN, remake producer Yoshiaki Hirabayashi (also the lead designer of the original’s cinematics) has revealed that the devs are making a very crucial change to what’s often considered to be one of the original game’s most controversial gameplay elements.
Take a look at the Resident Evil 4 remake trailer below.
Spoiler alert: it’s the quick time events. Rejoice! When asked if QTEs are making a return in the remake, Hirabayashi told IGN: “I'd say there are ‘barely any’ QTEs. Different people have different definitions of what a QTE is, so while I can't tell you that there aren't any at all, I can say that there aren't prompts to press buttons mid-cutscene. However, there are times when you need to press a button based on a situation. The whole team has been working to properly fit what some would call QTEs into the actual game.”
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So, they’re not being removed entirely, but it sounds like they’re at the very least being toned down, and won’t interrupt cutscenes. So, you’ll be able to have a quick snack while cinematics are playing without having to be on guard to mash buttons on your controller, which is nice.
Despite this issue getting a fix, it unfortunately seems that the game has been given a new one, which I’m not going to lie, I think is far worse. Remember that poor dog near the beginning of the game which Leon finds stuck in a bear trap? Remember how anyone with any sense of morality could choose to help the dog and set it free? Well, the new gameplay footage has shown that in the remake, Leon is unfortunately too late to do anything, as the good boy has already died. Look, you can remove all the quick time events you want, but I am begging for an option to save this dog.
Topics: Resident Evil, Capcom