Pocket Pair has put together Palworld’s biggest update yet and it fixes a whole host of issues and bugs. The patch is already out on Steam, with Xbox to follow soon.
Patch v0.1.4.0 for Steam, and Patch v0.1.1.3 for Xbox, is a huge update for the game catching everyone’s imagination. Remember, the game is in early access so it will likely see several of these big patches as the developer squashes bugs and makes quality-of-life improvements.
Palworld now has its biggest patch yet, with lots of fixes
So, let’s get into what’s being fixed in this patch, you can find a full list on Twitter. Among the major fixes: “Fixed an issue where if another player's pal/base pal had HP 30% or less, it could be captured by using a sphere,” and, “Fixed an issue where enemy pals would get stuck in walls due to charge attacks.”
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Interestingly, there’s a fix for the game crashing and the save file corrupting because players captured over 7000 Pals. That’s a lot of Pals. On the subject of what players are doing, there are a few fixes for the character model with one brilliant quality-of-life change reading, "Specifications have been changed so that you can move at extremely low speed even when you have exceeded the weight limit.” No more standing in place when well over the weight limit.
Players who have noticed issues within their base will be happy to know that some fixes have arrived for a few well-known issues including, “Key to lift Pals has been changed from F to V (Pad: X to Y) in order to prevent accidents,” and also, “Added several measures to prevent base Pals from getting stuck.” No more having to remove and replace your Pals when they get stuck behind a wall.
Palworld should be in a much better place after this update and Pocket Pair Inc. is determined to keep constant updates flowing for this bestseller.
Topics: Palworld, PC, Steam, Xbox, Xbox Series S, Xbox Series X, Xbox Game Pass