Good news, everyone: Baldur's Gate 3's latest update is available to download now, after previously being released and then rolled back after it turned out it was crashing people's games.
Developer Larian Studios has been hard at work patching Baldur's Gate 3 on PC since it launched earlier this month. It's not that the game is straight-up broken or unplayable, it's just that a title of this scope, scale, and ambition inevitably will continue to run into a few issues now it's in the hands of millions of players around the world.
Take a look at Baldur's Gate 3 in action below!
The good news is that after a slight hiccup, Baldur's Gate 3's latest hotfix is available for you to download. In a post over on Steam Larian apologised for the initial issues with the latest patch and has pledged to change the way they approach updates so it doesn't happen again.
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The studio also outlined everything that's in the (now fully functional update), so read up on it below! Just be aware of some minor plot spoilers.
CRASHES AND BLOCKERS
- Fixed players getting stuck mid-Long-Rest due to companions not waking up.
- Fixed being able to Long Rest in the , potentially causing the portal to disappear.
- Fixed getting pulled from her location in the if the door was opened before killing in Wyrm's Crossing.
- Fixed a script issue preventing some players from loading savegames.
MULTIPLAYER
- Fixed characters disappearing when disconnecting and reconnecting in split-screen.
- Added a warning for hosts in multiplayer when clients join through drop-in during Character Creation. Hosts must now grant approval before new players join.
- Fixed the visibility of multiplayer servers on GOG.
COMBAT
- Slightly increased Isobel's HP so she doesn't die as easily.
- Fixed a bug that would make join the combat taking place in while he was in his office upstairs.
- Fixed Cruel Sting adding infinite additional Psychic damage to attacks.
FLOW AND SCRIPTING
- Fixed the crime not clearing from player characters, resulting in a soft block when speaking to the .
- Fixed the game thinking had died in when you healed a downed ally.
- Player resources are now correctly restored at the end of Act II.
- Having dead party members no longer prevents you from entering .
- Fixed a bug preventing you from talking to if he gets moved to the camp in a certain case.
- Hostages in will no longer be stuck if you turn back and return again.
- Players with modded or cheated savegames with characters at Level 13 or above can now travel to .
- Killing will no longer make the other paladins leave .
Topics: Baldur's Gate 3, PC