Call of Duty: Warzone 2.0 is out now, and the game has been playing very differently to its predecessor for one big reason. And no, I’m not talking about the DMZ mode or the tactical nuke.
No, players have instead been discovering the joys of proximity chat - the feature which, as GamesRadar+ writes, allows anyone within your general surroundings to talk, yell or make other miscellaneous noises in your direction, regardless of if they’re in your party. On one hand, this has its uses - you can discuss the game with players without having to squad up. Alternatively, you can join in on what most proximity chat users have been doing, and use the feature for chaos and chaos alone.
Before we get into it, check out some awesome new gameplay footage from Modern Warfare II right here.
The internet is already flooded with clips of players using proximity chat for all sorts of nonsense. Twitch streamer Stallion shared a video on Twitter of him politely asking some dead players if he could teabag them, which is as funny as it sounds.
Advert
“How do I bring you back? I feel bad for killing you now, how do I bring you back?” Stallion asked the fallen Operators. “You can’t, we’re completely dead,” they replied. “You blew us up.”
“Listen, I’m gonna ask this for science - if I teabag you, would you get angry?” Stallion questioned. After a moment of silence, one of the two Operators tells him to go for it. Perhaps proximity chat is the way forward to make CoD less toxic?
On the contrary, a clip of a different streamer shows him baiting a player into letting down their guard, promising that they won’t be killed, before promptly shooting them and saying “welcome to Warzone 2”. Let’s face it, this sort of stuff probably makes up the majority of proximity chat interactions.
Warzone 2.0 is free to play on PC and consoles now.
Topics: Call Of Duty, Call Of Duty Warzone, Activision