True Jedis in the audience, there's some brilliant news just before the Christmas break. Details on Star Wars Jedi: Survivor gameplay have arrived in the form of an interview with the game's director, and it's sounding like this is going to be a substantial Star Wars outing with even more open-world to explore.
As per the second trailer that was revealed in The Game Awards, Respawn Entertainment has been evidently busy as space-bees elevating the original's experience. Look, I won't pretend like I'm a massive Star Wars fan, but there's something about whizzing hither and thither with a colour-changing sword and pummelling former child soldiers with magical powers. You know?
Check out that trailer here:
Game director Stig Asmussen was chatting to Game Informer about what players will look forward to in Star Wars Jedi: Survivor, and it's rather expansive. For example, there are new traversal mechanics to introduce to the mix, and a planet that is totally new to the Star Wars canon will be one of Cal's greatest challenges to prove his status as a Jedi Knight. “It’s much of a wider Metroidvania approach,” said Asmussen. “Cal can cross huge gaps by chaining several types of skills together. But it’s also about how we approach these mounts and how they’re used to negotiate and dominate the world.”
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Continuing, there are five new combat stances, like a heavy stance reminiscent of the style that Kylo Ren employed in the newest films. “A lot of it depends on the enemy that you’re coming across. It’s advantageous to use certain types of stances against certain types of enemies, and it’s up to the player to figure that out.”
And, amongst the returning cast of characters, there is Bode Akuna, a mercenary that is very similar to Cal. Bode acts as a companion to assist in battle and in traversal in these new locales. “It’s almost like they’re brothers. And they’re not exactly the same, but they really do complement each other,” clarified the director. Just so we're clear, no one comes to close to BD-1.
Topics: Star Wars