Bethesda exec Todd Howard has teased Starfield’s official mod support, though fans will need to wait a while till it drops.
Starfield is now available for all players on Xbox Series X/S and PC, and despite not living up to the hype for a lot of people, it’s been an incredibly successful launch for Bethesda.
Check out our Starfield review below!
So far, over six million players across both platforms have embarked on their deep space adventure to see the sights, make new allies and enemies, and pave their own path through the galaxy.
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Like all Bethesda titles though, fans haven’t stopped at just the base game. Loads of talented modders have ripped the game apart and stitched it back together with their own additions and improvements. This has led to incredible graphics and texture packs, additional romance options, and more impressive starship builds.
While fans could very easily comb through the hundreds of mods and pick out the ones for them, the installation process can be long and tedious depending on how handy you are with computers. Luckily, Bethesda created a fix for this issue back with Fallout 4 and Skyrim: Special Edition with the Creator Club, enabling players on PC and console to download and install approved mods with ease.
Those same modding tools are on their way to Starfield too, meaning Xbox players will be able to unlock their game’s potential in the same way PC players can, and we’ve had our first update on when we can expect to see it implemented.
Speaking in a recent interview with Famitsu, Todd Howard confirmed the team is currently working on bringing Creation Club 2.0 to Starfield, and is aiming for a 2024 release. This is likely a lot later than when many were expecting, but will the plague of bugs and glitches currently swarming the game, it makes sense for them to focus on those first before introducing mod tools.
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Starfield is currently available for Xbox Series X/S, via Xbox Game Pass, and PC.