Can you believe that it’s almost been one month since Starfield was released? How time flies when you’re exploring the galaxy.
To this day, Starfield players are still making some incredible discoveries, which is no surprise really given the size of a game. One player recently stumbled across a planet that resembles Skyrim’s Riverwood while another found an incredible hack that permitted you to gain a whopping 9,000,000 credits in just one hour. Modders have also been hard at work too, creating Star Wars mods, a map system, and seamless space travel. They’re not the only ones beavering away though. Bethesda has just rolled out a brand new patch update, bringing several highly requested changes and improvements to the game’s 10,000,000 players.
Take a look at our review of Starfield below.
In terms of general fixes, Update 1.7.33 fixed an issue that could cause some characters to not be in their proper location, another where Star Stations would be labeled as a player-owned ship, and a glitch that allowed for a vendor’s full inventory to be accessible. Yes, that means no more mining the puddle for goods.
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In terms of graphics, the update has resolved an issue that caused star lens flares not to appear correctly, addressed an upscaling issue that could cause textures to become blurry, plus rectified one issue that could cause photosensitivity issues when scrolling through the inventory menu.
Moving onto performance and stability, an issue where the Hand Scanner caused hitching has been fixed, and various stability and performance improvements to address crashing and freezes have been made.
Finally, we move onto ships. The update has fixed an issue that would cause displayed items to disappear when applied to in-ship mannequins, and another that would cause items stored in Razorleaf Storage Containers and Weapon Racks to disappear after commandeering another ship. All in all, Starfield should now be running much more smoothly.