Gotham Knights is finally out today, ending what has been a rocky week. It all kicked off when developers revealed that Gotham Knights was capped at 30fps, meaning there’s no 60fps performance mode as there is in most other contemporary releases. It now appears that this could be due to the fact that developers had to cater to the technical limitations of the Xbox Series S.
In the days since, Gotham Knights’ reviews hit the web. Our very own James rated the game a eight, noting that “the combat takes the weight and satisfaction of a top-tier beat ‘em up title and inserts it into an open-world action RPG.” The title wasn’t quite as well-received elsewhere but has ended up with a score of 69 on Metacritic - the middle ground for what appears to be a love or hate game. Fans are pointing out though that Gotham Knights looks worse than the 7-year-old Arkham Knight.
Check out our Gotham Knights video review below.
As reported by Dexerto, fans are comparing Gotham Knights to 2015’s Batman: Arkham Knight which, I agree, is a top tier game. YouTuber Digital Foundry put together a video comparing the two games. The creator compared Gotham Knights’ PS5 version to Arkham Knight’s PS4 version running on the PS5 via backwards compatibility. His conclusion? Gotham Knights is “less than the sum of its parts.”
To be fair to Gotham Knights, the title’s newer engine and anti-aliasing techniques made for much less jagged graphics and overall improved graphical fidelity - and yet, there’s something that draws the eye to Arkham Knight. Digital Foundry puts this down to the game’s superior art direction.
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Arkham Knight features a much denser map. There’s plenty to explore in Gotham Knights but some areas do end up feeling a little flat with the game lacking Arkham Knight’s depth of field. With Gotham Knights now out, I’m sure fans will be forming their own opinions this weekend.
Topics: Gotham Knights, Warner Bros