Last month, Ubisoft formally unveiled Assassin’s Creed Mirage. As I’m sure you’re now aware, the game is set in ninth-century Baghdad and will star Valhalla’s Basim. Already, Ubisoft have teased the addition of new weapons, the return of stealth gameplay, and a detailed new environment to explore.
It’s even rumoured that Mirage may ditch one of the franchise’s least popular features. Mirage’s creative director Stephane Boudon previously revealed that whilst Mirage would still have modern day cutscenes, it would do away with modern day gameplay. Now, Ubisoft Brazil has confirmed what many of us suspected, that Mirage’s parkour is inspired by Assassin’s Creed Unity.
Check out the trailer for Assassin’s Creed Mirage below.
Reddit user Kls7 pointed out that Ubisoft Brazil had posted on Facebook confirming that Mirage is inspired by AC Unity. Ubisoft wrote, “Did you love the parkour and fluid movements from Unity? Know that they're a big inspiration for what we're preparing in Mirage." The Reddit user further noted, “On the screen it says, ‘AC Unity's fluidity: Inspiration for Assassin's Creed Mirage.’”
While this is nice news to hear, it’s not a complete surprise. Back in early September, a leak suggested that this would be the case. A leaker explained how Mirage would contain “lots of interactions for the parkour such as lanterns to turn around the corner of a wall, or poles to reach distant buildings.”
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Fans are thrilled with the news. Winterfall89 wrote, “This reassures me that we're probably getting Unity-esque parkour again which makes me so freaking excited,” while TabaCh1 added, “First time I'm truly excited for an AC game since Unity lol.” That being said, many fans are reserving judgement until gameplay is released which is a sensible move. Cinematic trailers can be deceiving.
Topics: Ubisoft, Assassins Creed