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This 'Zelda: Ocarina Of Time' Remake Has Unreal Water Physics

Home> News

Updated 14:05 22 Jun 2022 GMT+1Published 14:06 22 Jun 2022 GMT+1

This 'Zelda: Ocarina Of Time' Remake Has Unreal Water Physics

A popular fan-made remake of Ocarina of Time has been ported to Unreal Engine 5, and the results are incredible.

Catherine Lewis

Catherine Lewis

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Featured Image Credit: CryZENx via YouTube, Nintendo

Topics: The Legend Of Zelda, Unreal Engine, Nintendo

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Chances are, if you’re a fan of The Legend of Zelda, you’ll have at some point come across YouTuber CryZENx’s mind-blowingly beautiful remake of the iconic Ocarina of Time. The remake has been an ongoing project on CryZENx’s channel for years now, and no matter how many new videos of it are posted, fans are always in awe of just how gorgeous this almost 24-year-old title can look, if given the right ingredients. 

The right ingredients, of course, being the ever-impressive Unreal Engine. The remake has, until very recently, been crafted in Unreal Engine 4, but with 5 releasing to the public earlier this year, the creator has finally made the leap to take Ocarina of Time to the next level, and it was definitely worth it.

Before we get to the really good stuff, take a look at the remake running in Unreal Engine 4 below to see the difference.

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“Finally ported to UE5 and I don’t regret [it] one bit,” they wrote in a video description last month. “There [are] so many new features that can boost up the development. Can’t wait to take advantage of it.”

Since then, they definitely have been taking advantage of it, as their most recent video shows that the remake’s water physics have been completely revamped. Not only does it look stunning, with incredible clarity and light reflections, but the way it moves is flawless - it’s genuinely so fluid. Maybe it’d even help make the Water Temple more tolerable? Who knows. Take a look for yourself below.

Visual overhaul aside, CryZENx’s remake also features a fully functional co-op multiplayer mode, which is something I didn’t realise I needed until I saw it in action. The whole project (including the co-op aspect) is still a work in progress, so you can’t play through the entire game this way just yet, but stay tuned - it doesn’t seem like the creator is slowing down any time soon (and at this rate, it might be finished sooner than the Breath of the Wild sequel).

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