Yesterday was a huge day for video game fans. With both a Nintendo Direct and PlayStation State of Play thrown our way, we’ve been hit with a truckload of exciting trailers and announcements - we now have an official title and release date for the Breath of the Wild sequel, an amazing new God of War: Ragnarök trailer, and a bunch of classic N64 games (including GoldenEye 007) making their way onto the Nintendo Switch Online service.
One of the highlights of State of Play was undoubtably the unveiling of Tekken 8 - the trailer was absolutely stunning, and you’d be forgiven for thinking it was all CGI, but that’s not the case. Over on the PlayStation Blog, director Katsuhiro Harada confirmed that everything we saw was real-time rendered footage.
Take a look at the trailer for Tekken 8 right here.
“This trailer was actually taken directly from a certain part in the current work-in-progress Tekken 8’s story mode, played on PlayStation 5,” he wrote. “In other words, all the character models, backgrounds, and effects are the same ones that are used in-game. Although this was captured from the story mode, it is not a pre-rendered movie made for the trailer but rather real-time rendered footage, running at 60 frames per second, similar to how you would experience the game in versus battle modes.”
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Understandably, fans are incredibly hyped: “Just when I think Tekken doesn't have it anymore, they pull up something immensely cool with Jin breaking the chains of the Mishima bloodline and making the 8 of Tekken 8. That was SICK,” tweeted @Dreamboum. “Add Tekken 8 to the growing list of fighting games I wanna get day [one because] it looks amazing,” wrote @Trinimmortal. “I just woke up but Tekken 8 looks so good I thought I was still dreaming. Damn I can’t wait for this game,” said @LotusAsakura.
Topics: PlayStation 5, PlayStation, Bandai Namco