There’s a trend creeping into newer horror games and it attempts to remove the traditional style we’re so used to, whether that be in first or third-person. It’s not all gorgeous graphics and instead takes a lo-fi approach focusing on found footage to set players on edge.
The beauty of found footage is the unknowing - did you really see that detail? Did you actually see something move? It’s worked well in film for decades and now gaming seems to be embracing it more than ever. That’s the case with Silent Breath, a new horror title coming soon by a small indie studio.
We'll be getting a lot more Silent Hill over the coming months with the remake fo Silent Hill 2 and more
Silent Breath is pitching itself as an evolving horror with plenty of replayability. While the premise sounds simple enough - a spooky forest, people disappearing, and a crumbling grip on sanity - the features of the game make it sound like something entirely unique.
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For example, the game randomises the jump scares and the missing people at the core of the story, prompting players to venture back. The photorealistic environment is both lush and foreboding and you will need to stay alive by avoiding the multiple supernatural creatures who roam between the trees.
Perhaps the highlight of Silent Breath is its use of a microphone that detects your reaction to what’s happening in-game. If you don’t stay silent while playing, the creatures will detect you and pounce. So, for heaven’s sake, don’t scream. With shades of both Resident Evil, in its first-person approach, and Silent Hill, in its grotesque enemy design, Silent Breath is shaping up to be a huge horror hit. I for one will be watching this closely.
Silent Breath will be entering Steam early access soon - there’s no solid date, but the Steam page does feature updates and plans for future content, so keep an eye on the game there.
Topics: Resident Evil, Resident Evil 2, Resident Evil 3, Resident Evil 4, Resident Evil Village, Silent Hill, Silent Hills, Steam, PC