Words by Dan Lipscombe
Starfield recently launched on Xbox and PC, giving players hundreds of planets to explore throughout their universe. Of course, our Sol solar system was included, with players able to land on Mars, the Moon and Earth.
Earth is seen as greatly deserted, where much of the planet has been left to nature. There was a point in development when the Earth would have appeared as it does in Fallout, another RPG franchise from Starfield developer Bethesda.
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Take a look at our video review of Starfield below.
In an interview with The Washington Post, the game’s director Todd Howard, discussed how the development team “talked about” adding the Fallout universe into Starfield. According to Howard, the style of the games didn’t match up and so they decided to opt for their own “NASA-punk” style.
The director went on to explain that any extra content was being left out due to the game’s already delayed schedule and the impact that the Covid-19 pandemic had on development when the team moved to home working.
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To be fair, the timelines themselves don’t match either, with the events of Fallout taking place long before Starfield’s narrative drive starts. You can still visit the planet though, if you take a break from having sex to boost your XP gains.
You can even tour through a museum of NASA history which aims to educate players about the initial space race and the development of spacefaring technology.
Throughout this building you can find lots of toys emulating the traditional comic stylings of a rocket ship, which happens to be the same shape as a Nuka-Cola bottle, so if you stretch your imagination, you can create your own ‘Bethesda-verse’.