I don’t want to say that gamers complain a lot, but we really do complain an awful lot about various things. Currently, Halo fans are up in arms over the cost of Halo: Combat Evolved armour in Halo Infinite, with the skin costing more than the original game itself.
Don’t misunderstand the fans – they love how the armour looks, giving them that iconic return to the Mark V armour Master Chief dons throughout the first game. No, looks aren’t the issue, it’s purely the cost. Coming in at $22, it retails twice as much as what the anniversary edition of the original game on Steam.
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As much as that stings, the Halo fandom has split into two distinct camps: those who don’t care, and those who care way too much. Naturally, the latter are the ones with the loudest voices, but that doesn’t stop the drama from being any less fun to watch. Joking aside, though, is it fair to price an in-game cosmetic that high? Granted, Halo Infinite is technically free-to-play, with additions your choice to purchase and yours alone. Yet, there are also the battle passes you need to purchase if you want to unlock customisation options, which ultimately muddies the whole it’s-free-so-the-cost-isn’t-bad debate.
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“Just don't buy,” posted one Redditor, their straight-to-the-point attitude mirroring a lot of other gamers. However, another player then chimed in with this fantastic nugget of truth, “You might not buy and neither will I, but there are several others who will. As long as the few ones buy overpriced cosmetics, these practices will continue to go on. It isn't as simple as ‘don't buy’, as some people won't listen.”
Herein lies the problem: the skin is overpriced no matter which way you look at this, but people will inevitably buy it, which means Xbox Game Studios will keep monetising cosmetics in this way. It’s a vicious cycle. As someone who doesn’t play Halo, I can’t say whether it’s a good or bad move to charge such high prices for shiny armour; it feels like it is bad, but I’ll leave the debate for the fandom. Which they’re enjoying way too much.
Topics: Halo, Halo Infinite, Bungie, Xbox, Xbox Series S, Xbox Series X, Microsoft, Xbox One