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OG Resident Evil gets gorgeous Unreal Engine 5 remake

Home> News> Platform

Updated 13:01 27 Feb 2024 GMTPublished 13:02 27 Feb 2024 GMT

OG Resident Evil gets gorgeous Unreal Engine 5 remake

The first Resident Evil game has been given the Unreal Engine 5 treatment, and it’s screaming for an official remake from Capcom.

Sam Cawley

Sam Cawley

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Featured Image Credit: Capcom

Topics: Resident Evil, PC, Unreal Engine

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The first Resident Evil game has been given the Unreal Engine 5 treatment, and it’s screaming for an official remake from Capcom.

Given all the success of the Resident Evil remakes, it’s shocking the first game in the series hasn’t received one yet. Technically it has, with the PlayStation 1 game getting remade for the Nintendo GameCube in 2002, often considered the definitive version of survival horror.

It’s believed the next official remake will be Resident Evil 5, which was hinted during the ending of Resident Evil 4 (2023),which you can see below

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Luckily fans are on hand to do what Capcom seemingly won’t. One fan has lovingly recreated the now iconic setting of Resident Evil 1, the Spencer Mansion, using Unreal Engine 5 and it looks absolutely gorgeous.

As you can see in the video, the creepy corridors look better than ever thanks to the fresh coat of paint, and it nailed the disturbing atmosphere that fans loved from the original. The lighting also looks incredible. In places it looks a bit too dark, but considering it’s not a playable build and only a concept it’s really not a big deal.

The dangers that lurk within the mansion also look fantastic, like the zombies who are more of an annoyance in the game than an actual threat, and the massive snake that lives in the attic.

Overall it’s a perfect example of what a modern remake of Resident Evil 1 could look like, and it’s a surprise that it hasn’t officially happened yet. That being said, one of the charms of the original game was how compact the mansion felt, especially with the various camera angles showing you different perspectives in quick succession. With Capcom remaking the games with over-the-shoulder perspectives in mind, it makes sense why they’re leaving the first game alone, as a better view of what’s around would make it far less scary.

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