• News

  • TV & Film

  • PlayStation

  • Xbox

  • Nintendo

  • PC

  • Reviews

  • News

  • TV & Film

  • PlayStation

  • Xbox

  • Nintendo

  • PC

  • Reviews

  • Advertise
  • Terms
  • Privacy & Cookies
  • LADbible Group
  • LADbible
  • UNILAD
  • SPORTbible
  • Tyla
  • UNILAD Tech
  • FOODbible
  • License Our Content
  • About Us & Contact
  • Jobs
  • Latest
  • Archive
  • Topics A-Z
  • Authors
Facebook
Instagram
X
Snapchat
TikTok
YouTube
Threads
Submit Your Content
GTA 6 price tag could change gaming forever, developer warns
Home>News
Published 10:42 28 Aug 2024 GMT+1

GTA 6 price tag could change gaming forever, developer warns

GTA 6 could set a new standard for pricing

Dan Lipscombe

Dan Lipscombe

google discoverFollow us on Google Discover
Featured Image Credit: Rockstar Games

Topics: GTA, Grand Theft Auto, GTA 6, GTA 5, GTA Online, Rockstar Games

Advert

Advert

Advert

The pricing of modern games has been a talking point and, some would say a sticking point, for the last few years.

Ever since it was announced that games in this generation would start costing around $70, there has been a discourse on what’s best for the industry.

Rockstar, I'm begging you, give us another trailer for GTA VI, please.

Advert

If you look back to the late 90s, games still cost between $60 and $70 on the N64 and PlayStation, so we as gamers have never really seen a huge increase despite production costs going up exponentially.

This could change, however, with the release of GTA VI.

One developer, Michael Douse, the director of publishing for Baldur’s Gate 3, believes that Rockstar Games could charge much more than $70 and change the pricing trend for gaming.

As he said on Twitter, “Almost all games should cost more at a base level because the cost of making them (inflation, for one) is outpacing pricing trends.”

This statement came after his taking issue with the way many games promise future content and wrap it up in “ultimate editions” charging a premium when the content isn’t even finished.

He says, “I think a game should be priced accordingly with its quality, breadth & depth.”

So, how does this relate to GTA VI? Well, if rumours are true, the new Grand Theft Auto instalment has cost around $1 billion to produce.

Charging $70 for the game would easily make that money back, but that cost, plus the skill and talents on the team would justify a higher price point should Rockstar Games and Take-Two feel it necessary.

After saying, “All games should cost more at a base level,” Douse finishes by remarking, “I don’t think we’ll get there with DLC promises so much as quality and communication. Everyone’s just waiting for GTA VI to do it lol.”

And GTA VI could definitely do that, and if any game is going to come out at a higher price point and be accepted by gamers, it’s GTA VI.

Choose your content:

5 hours ago
8 hours ago
10 hours ago
12 hours ago
  • Darkania Works
    5 hours ago

    PS5 Gains Free Taster For 90% Rated Mystery That'll Keep You Guessing

    You don't need PlayStation Plus to sample this whodunnit.

    News
  • PixelCount Studios
    8 hours ago

    Top-Rated Stardew Valley-Like RPG Confirms Console Port, Perfect During Wait For Fable

    Kynseed comes to PS5, Xbox, and Switch later this year.

    News
  • Capcom/Nintendo/IO Interactive
    10 hours ago

    6 AAA Games That Could Beat GTA 6 Come Award Season

    GTA 6 could easily be Game of the Year, but 2026 has been stacked with quality AAAs that might turn the tide

    News
  • Crystal Dynamics
    12 hours ago

    Tomb Raider October 2026 Release Is Perfect During Wait For New Game

    The Making of Tomb Raider: 1997-2000 offers insight into one of gaming's most interesting eras.

    News
  • GTA 6's $100 Price Tag Debunked, But One Fact Remains True
  • GTA 6's Latest Price Leak Seems Most Realistic, Prepare Your Wallet
  • GTA 6 Pre-Orders: Editions, Price, And Where To Buy On PS5 And Xbox
  • GTA 6 Shuts Down Company Operations, Third Delay Could Cause Chaos