• News

  • TV & Film

  • PlayStation

  • Xbox

  • Nintendo

  • PC

  • Reviews

  • News

  • TV & Film

  • PlayStation

  • Xbox

  • Nintendo

  • PC

  • Reviews

  • Advertise
  • Terms
  • Privacy & Cookies
  • LADbible Group
  • LADbible
  • UNILAD
  • SPORTbible
  • Tyla
  • UNILAD Tech
  • FOODbible
  • License Our Content
  • About Us & Contact
  • Jobs
  • Latest
  • Archive
  • Topics A-Z
  • Authors
Facebook
Instagram
X
Snapchat
TikTok
YouTube
Threads
Submit Your Content
Fable creator says modern game devs no longer take risks
Home>News
Published 12:51 3 Oct 2023 GMT+1

Fable creator says modern game devs no longer take risks

Fable creator Peter Molyneux seemingly believes there are too many remakes and remasters these days.

Angharad Redden

Angharad Redden

google discoverFollow us on Google Discover
Featured Image Credit: Lionhead Studios

Topics: Fable, Xbox

Advert

Advert

Advert

In a recent interview, Fable creator Peter Molyneux claims that studios are more “risk averse” than they were twenty years ago. As a result, they are more comfortable sticking to tried and tested methods rather than creating new stories.

Although it has already been a good year for gaming, many favourites have been remakes or remasters of fan favourites such as Resident Evil 4, Metroid Prime and Dead Space. As a result, industry heads such as Xbox boss Phil Spencer have previously commented that the industry has a reliance on old IPs due to the risks associated with new and innovative ideas. Now, courtesy of an interview with TheGamer, it seems as though Molyneux shares the same sentiment.

Check out the Fable reboot trailer below!

Advert

Molyneux, co-founder of Fable developer, Lionhead has had several years of experience in the gaming industry which has given him insight into how it works. Serving as the lead designer for Fable in 2004, he went on to work on its sequel which he claims went through several risky changes including adding a much darker tone.

“This sounds absolutely crazy in today's world, [but] there was a shame in doing sequels,” says Molyneux. "So, when we started thinking about the sequel, we were thinking about how we can't just do more weapons, a bigger landscape... We were a bit fearless when it came to stuff like that. You wouldn't ever do it now because you’d probably get [negative] test feedback on it. It was a big risk. I think people tend to be a little bit more risk averse these days."

It is perhaps no surprise that developers are more wary of taking risks with game development becoming more expensive in recent years. Additionally, the results of a new IP failing can be devastating. We saw this with the release of The Lord of the Rings: Gollum back in July of this year which resulted in the studio being shut down. Despite the risks, fans are calling out for new IPs and stories as opposed to remakes and remasters. It remains to be seen which studios will take the leap of faith in the upcoming years.

Choose your content:

20 mins ago
3 hours ago
6 hours ago
  • Activision
    20 mins ago

    The Best Call of Duty Games Worth Playing Before Modern Warfare 4

    Here’s what to play before Call of Duty: MW4

    News
  • ConcernedApe
    3 hours ago

    Stardew Valley Gets Massive Free Expansion With 60+ Quests Available Now

    This will tide you over until 1.7.

    News
  • DreadXP
    6 hours ago

    Steam Free Taster Is Retro-Inspired 10/10 New Must-Play RPG

    You only have to wait until August for the full launch.

    News
  • Square Enix
    6 hours ago

    Final Fantasy 7 Revelation Finally Revealed With First Trailer

    Square Enix has finally revealed the last part of the Final Fantasy 7 remake trilogy.

    News

    breaking news

  • Fable 4 Content Ratings Suggest Fantasy Game Is Freakier Than Ever Before
  • No Russian, No Problem, Modern Warfare 4 Promises Darkest Story Yet
  • Major Xbox First-Party Game Delayed To 2027, GTA 6 Strikes Again
  • Xbox Confirms Next Developer Direct, Teases Fable Return