
Donât worry, the Skyrim hidden room canât hurt you. Unless youâre an NPC, that is. If youâre not aware, Skyrim has a room tucked away that is basically nightmare fuel.
Itâs called the Dead Body Cleanup Cell and it functions in the way youâre probably already imagining.
Bethesda has been hard at work on the first Starfield expansion which is coming soon
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The room, which can only be accessed via console commands on PC, is tucked away deep in the game.
A cross-shaped room is where NPCs go when they die. Whether you kill them or theyâre dispatched in some other form, they all end up here.
It looks more terrifying than you might expect, brightly lit in almost neon purple and green. Itâs like something out of a 1980s horror where some kid accidentally digs down into a Hellmouth.
But why does the room exist? Well, itâs because certain NPCs canât be deleted, or it would likely break the game.
So, instead of them just being dragged into a recycling bin, they exist in that room. Not doing anything, not interacting with anyone or anything, just being.
Itâs a wacky piece of coding that kind of sums up how ramshackle development can be. Like how every vendor in Skyrim has access to a giant chest stored away in the map and they pull items from there.
Itâs a quirky way to deal with a problem that came up during creation of the popular Elder Scrolls title, and if fans werenât aware of it, weâd simply think that the dead NPCs actually die and are removed somehow from the code.
Nope. Theyâre banished to a room underground from which they can never escape. I like to picture all the lifeless bodies slowly piling up while Imagine by John Lennon is piped into the room, but itâs a Muzak version like youâd get in an elevator.
Topics:Â Skyrim, The Elder Scrolls, Bethesda