The PlayStation 5 Pro has just landed and yet, chatter has already turned to the PlayStation 6.
I want to be clear that the PlayStation 6 is likely several years away from launch.
Sony typically opts for six to seven-year life cycles for its consoles.
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With the PlayStation 5 debuting in 2020, it’s likely that we’ll see the PlayStation 6 follow in 2026 at the very earliest.
I wouldn’t be surprised if that was pushed to 2027 or 2028 though given the ongoing success of the PlayStation 5 and its new Pro model.
It’s at the point where I’m sure I’m not the only one wondering just how much further consoles can be pushed.
Earlier this year, Xbox president Sarah Bond teased the company’s next console would feature “the largest technical leap you’ve ever seen in a console generation”.
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That’s quite a statement when you think about the major upgrades between early consoles.
I’m sure PlayStation will want to match that and while we don’t know precisely what the company has in store, early specs have begun surfacing online.
Ghost of Yōtei is set to launch on PlayStation 5 consoles next year.
This tidbit comes from Digital Foundry which has been putting the PS5 Pro to the test.
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The team concluded that we’ll see a similar benefit to that provided by the PlayStation 4 Pro ahead of the PS5’s release.
Essentially, if games are already being upgraded via upscaling and improved hardware on the Pro, that should be even more so the case when the PlayStation 6 drops.
That means that games played on the PS6 via backwards compatibility will run better than they do on the PS5 Pro, likely boosting those titles from 30fps to 60fps where possible.
Let’s face it, I think we’d all love to see 60fps maintained across most of our games so this seems like a promising tease.
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Beyond that, there’s very little else we know about the console but this feels like a good place to start.
Topics: PlayStation, PlayStation 5, Sony