A stunning concept for GTA VI gives the characters the ability to travel through time, it has serious Assassin’s Creed vibes.
We’re none the wiser as to where Grand Theft Auto VI currently is in terms of its development. It’s believed it’ll be released sometime in 2025, so to hazard a guess, it’s likely nowhere near a finished product yet.
While you wait for GTA VI, check out this stunning GTA: Vice City remaster
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That being said in terms of gameplay, it’ll likely be Grand Theft Auto V but with a few more bells and whistles thanks to it exclusively launching on the new-gen platforms, the Xbox Series X/S and PS5.
However, that hasn’t stopped fans from coming up with their own fun ideas for what could be in the game, with one concept allowing the player to travel between the past and present Vice City.
In a concept video shared by TeaserPlay, an Unreal Engine 5 demo shows the player’s character walking through the streets of Vice City, before switching to a character who lived in the city during the ‘80s.
The streets, buildings, cars and fashion all shift to that of Grand Theft Auto: Vice City, complete with the colourful neon aesthetic the past title is best known for, and what many believe will inspire GTA VI, especially its logo.
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Fans were pretty into the idea, though many believed the game mechanic would be more at home with the Ubisoft franchise Assassin’s Creed rather than Grand Theft Auto.
“This feels somewhat more like a Ubisoft game, but nevertheless, this looks amazing. I really like the idea of featuring both 80s and modern in one setting.”
“This looks great The concept alone is that if your actions in the past had consequences in the future if done right this could lead to so much replayability.”
“I actually really like the concept of being able to pick timeline like playing in modern vs old times.”
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In all likelihood, Rockstar Games won’t be adding time travel to their future games, though that isn’t to say there won’t be plenty of references to past characters and events.
Topics: GTA 6, Rockstar Games, Unreal Engine