• News

  • TV & Film

  • PlayStation

  • Xbox

  • Nintendo

  • PC

  • Reviews

  • News

  • TV & Film

  • PlayStation

  • Xbox

  • Nintendo

  • PC

  • Reviews

  • Advertise
  • Terms
  • Privacy & Cookies
  • LADbible Group
  • LADbible
  • UNILAD
  • SPORTbible
  • Tyla
  • UNILAD Tech
  • FOODbible
  • License Our Content
  • About Us & Contact
  • Jobs
  • Latest
  • Archive
  • Topics A-Z
  • Authors
Facebook
Instagram
X
Snapchat
TikTok
YouTube
Threads
Submit Your Content
Assassin's Creed fans point out Altair inconsistency that we now can't unsee

Home> News

Published 14:52 12 Jul 2024 GMT+1

Assassin's Creed fans point out Altair inconsistency that we now can't unsee

The fan posted about the detail on Reddit

Ryan Easby

Ryan Easby

google discoverFollow us on Google Discover
Featured Image Credit: Ubisoft

Topics: Assassin's Creed Shadows, Assassins Creed, Ubisoft

Advert

Advert

Advert

Altaïr Ibn-La'Ahad is probably one of the most beloved protagonists in all of Assassin's Creed, not least because he's the one that started off the entire franchise. Yet a fan of Reddit has noticed a small inconsistency with the character that, while tiny, is hard to unsee.

Reddit user CrazyMathematican85 pointed out that, despite almost every Assassin's Creed game featuring Altair's robes in some way, each of them moves differently and have completely different physics to the way that the original game treated the robes.

In the comments of the post, fans offered several different explanations for why this may have happened, many of which are directly related to the trials and tribulations that come with game development.

Assassin's Creed Shadows launches later this year.

Advert

"None of these games have actual realistic cloth physics so I guess because Altair's outfit was made specifically for that version of the engine, it looks better in those games. But maybe Shadows will fix this. From what we have seen, the cloth has actual physics and moves around freely, not sticking to the character," one commenter stated.

Another commenter went further in-depth with explaining how it works: "Cloth moves in a similar fashion to how water moves. Good looking water has been very difficult for graphic designers/animators for years. Water looks better in the last few AC games because the tech is at its best. That can be translated to cloth physics too. Software and animators are further mastering how to make it all look as realistic as possible as time progresses. But there are nearly an infinite amount of factors that can affect a games visual quality: engine, studio size, animators experience, time allocated for them to do their job, upper management requirements, feedback from testers, partnerships with NVIDIA/AMD, etc."

It's certainly an interesting discussion to have, and it'll be something to keep an eye on in the upcoming title later this year.

Choose your content:

9 mins ago
20 mins ago
21 mins ago
  • Sony Interactive Entertainment
    9 mins ago

    PlayStation Plus 98% Discount Available In New Offer, Very Limited Availability

    This PS Plus deal is huge!

    News
  • Nintendo
    20 mins ago

    The Legend of Zelda's Next Game Leaks With 2027 Launch Window Attached

    A new game in 2027 would coincide with the release of the live-action Legend of Zelda movie.

    News
  • Valve
    21 mins ago

    Steam 'Must-Buy' Hardware Targets May Release Date

    Steam's latest bit of kit is a no-brainer

    News
  • HoYoverse
    21 mins ago

    Free Cyberpunk Open-World RPG Finally Confirms 2026 Steam Launch

    Better late than never for this console banger

    News
  • Assassin's Creed Black Flag To Be Followed By A Second Remake
  • Assassin's Creed Shadows free download available for you now
  • Assassin's Creed Black Flag Remake Free DLC Leaks, How To Claim
  • Assassin's Creed Shadows free download available now for limited time